Chương 44: Dravak, Kesh, and Throk Status Updates
Grub of The Ironfang [Goblin MC] [Multiple MC] [LitRPG/Progression] [Books 1 & 2 Complete] [500K+ Word Backlog] · Viserra · 60 chương · ~11 phút đọc · Tạo 06/09/2026
[Status] Name: Dravak Ironfang Race: Hobgoblin Class: Battle Chief (Special) Level: 20 Resource Pools: Health: 270/270 | Stamina: 280/280 (+28/10 min) | Mana: 160/160 (+11/10 min) Stats: Strength: 29 | Constitution: 28 | Dexterity: 17 | Intelligence: 16 | Wisdom: 11 Skills: Endurance (Level 10): You possess exceptional physical stamina, allowing you to fight, march, or labor for long periods without slowing. Survival (Level 8): You navigate terrain, track movement, and withstand harsh environments.
Identify (Level 7): You can inspect other creatures, seeing basic information such as Health, Mana, and Stamina. Only works on creatures eight or fewer levels above you. Class Skills: Axe Mastery (Level 11): You wield axes of all sizes with lethal precision, capable of breaking defenses and delivering crushing blows. Weapon Mastery (Level 7): You possess broad proficiency with most melee weapons, allowing effective use across many combat styles.
Shield Proficiency (Level 8): You skillfully wield heavy shields for both defense and tactical advantage. Intimidation (Level 9): Your presence shakes lesser warriors and can fracture enemy morale. Battlefield Command (Level 11): You direct troops instinctively, improving allied coordination and battlefield efficiency. Tactical Insight (Level 9): You read the flow of combat intuitively, predicting movements and exploiting weaknesses.
Perks: Hobgoblin Constitution [Racial]: Hobgoblins exhibit greater natural strength and dexterity, along with lower innate perception. Racial Bonuses: +2 Dexterity, +1 Strength, -1 Wisdom. Warborn Authority [Special]: Your aura of dominance inspires allies and suppresses enemy resolve. Spells: Rallying Cry [Tier 1 – Level 7 – 37%]: A thunderous roar that inspires allies, restoring stamina and strengthening resolve.
Cost: 20 Mana Battlefield Presence [Tier 1 – Level 8 – 62%]: Your aura steadies your troops, bolstering defense and coordination while you stand among them. Cost: 25 Mana Ironblood Surge [Tier 1 – Level 6 – 81%]: You invoke ancient vitality to harden your skin and bones, resisting fatigue and pain. Cost: 30 Mana Achievements: Veteran of a Hundred Raids: You have survived and prevailed in more than a hundred raids and battles, hardening both body and will.
Stolen from its original source, this story is not meant to be on Amazon; report any sightings. Reward: +1 Strength, +1 Constitution [Status] Name: Throk Race: Goblin Class: Goblin Fighter Level: 16 Resource Pools: Health: 220/220 | Stamina: 300/300 (+30/10 min) | Mana: 30/30 (+2/10 min) Stats: Strength: 30 | Constitution: 22 | Dexterity: 9 | Intelligence: 3 | Wisdom: 2 Skills: Endurance (Level 7): You possess exceptional physical stamina, allowing you to fight, march, or labor for long periods without slowing.
Survival (Level 4): You navigate terrain, track movement, and withstand harsh environments. Identify (Level 5): You can inspect other creatures, seeing basic information such as Health, Mana, and Stamina. Only works on creatures six or fewer levels above you. Class Skills: Weapon Mastery (Level 9): You possess broad proficiency with most melee weapons, allowing effective use across many combat styles.
Brawling (Level 8): You fight effectively with fists, improvised strikes, and grapples, gaining improved control in close-quarters combat. Intimidation (Level 5): Your presence shakes lesser warriors and can fracture enemy morale. Tactical Insight (Level 4): You read the flow of combat intuitively, predicting movements and exploiting weaknesses. Perks: Goblin Agility [Racial]: Goblins are naturally quick and reactive, though physically weaker and more instinct-driven.
Racial Bonuses: +2 Dexterity, +1 Wisdom, -1 Strength. Thickblood Bruiser [Special]: Your unusually heavy, muscular goblin physique grants increased raw power. Bonus Stats: +2 Strength, +1 Constitution. Spells: Fury Surge [Tier 1 – Level 4 – 12%]: You channel a burst of primal aggression, increasing your physical power for a short duration. Cost: 5 Mana Hardskin Focus [Tier 1 – Level 3 – 44%]: You tense your muscles and reinforce your body, reducing incoming physical damage temporarily.
Cost: 5 Mana Achievements: None [Status] Name: Kesh Race: Goblin Class: Goblin Scoutmaster Level: 15 Resource Pools: Health: 100/100 | Stamina: 50/50 (+5/10 min) | Mana: 120/120 (+7/10 min) Stats: Strength: 5 | Constitution: 10 | Dexterity: 28 | Intelligence: 12 | Wisdom: 7 Skills: Stealth (Level 10): You are naturally quieter and harder to notice. Scales with Dexterity and level. Tracking (Level 9): You follow trails, footprints, and subtle environmental clues with high accuracy.
Perception (Level 7): You notice small details in the environment, improving reconnaissance and detection. Identify (Level 8): You can inspect other creatures, seeing basic information such as Health, Mana, and Stamina. Only works on creatures nine or fewer levels above you. Class Skills: Marksmanship (Level 8): You wield bows and thrown weapons with precision and efficiency. Quick Feet (Level 8): You may expend Stamina to temporarily increase your speed. Maximum speed scales with Dexterity.
Climbing (Level 6): You may expend Stamina to temporarily make climbing easier and faster. Maximum speed scales with Strength. Dagger Proficiency (Level 5): You fight effectively with light blades, increasing accuracy and damage. Spear Proficiency (Level 3): You are trained in the use of spears, allowing accurate thrusts, controlled strikes, and reliable use in both close and mid-range combat. Tactical Insight (Level 5): You read the flow of combat intuitively, predicting movements and exploiting weaknesses.
Perks: Goblin Agility [Racial]: Goblins are naturally quick and reactive, though physically weaker and more instinct-driven. Racial Bonuses: +2 Dexterity, +1 Wisdom, –1 Strength. Keen-Eyed Scout [Special]: Your sharp vision and constant vigilance grant increased detection range and faster reaction to movement. Bonus Stats: +2 Dexterity, +1 Intelligence. Spells: Silent Step [Tier 1 – Level 5 – 21%]: You dampen sound around your body, significantly reducing noise while moving and allowing near-silent traversal.
Cost: 15 Mana Hawk Sight [Tier 1 – Level 6 – 44%]: You enhance your visual acuity, dramatically increasing long-range accuracy and environmental detection. Cost: 20 Mana Veil of Wind [Tier 1 – Level 4 – 33%]: You wrap yourself in swirling air currents that distort your outline, making you harder to see and hit at range. Cost: 15 Mana Crippling Shot [Tier 1 – Level 2 – 37%] You make a precise ranged attack aimed at joints, tendons, or balance points.
On a successful hit, the target suffers impaired movement or stability, and subsequent strikes against the affected area deal increased damage. Multiple Crippling Shots stack as additional limbs or balance points are injured. Larger or armored foes resist full immobilization but still suffer accumulating penalties. Cost: 15 Mana Achievements: None

Giữ khẩu khí thanh khiết — không văn tục, không phá chính trị.
Nhập môn