Chương 71: Grub Status Update
Grub of The Ironfang [Goblin MC] [Multiple MC] [LitRPG/Progression] [Slow-Burn] · Viserra · 97 chương · ~7 phút đọc · Tạo 27/09/2026
[Status] Name: Grub Race: Goblin Class: Earth's Disciple Level: 5 Resource Pools: Health: 30/30 | Stamina: 40/40 (+4/10 mins) | Mana: 100/100 (+9/10 mins) Stats: Strength: 4 | Constitution: 3 | Dexterity: 3 | Intelligence: 10 | Wisdom: 9 Skills: Quick Feet (Level 5): You may expend Stamina to temporarily increase your speed. Maximum speed scales with Dexterity. Climbing (Level 3): You may expend Stamina to temporarily make climbing easier and faster. Maximum speed scales with Strength.
Stealth (Level 3): You are naturally quieter and harder to notice. Scales with Dexterity and level. Identify (Level 5): You can inspect other creatures, seeing basic information such as Health, Mana, and Stamina. Only works on creatures six or fewer levels above you. Skinning (Level 4): You have the basic knowledge required to strip hide and fur from slain creatures. Efficiency and yield increase based on Skill level. Cooking (Level 4): You can prepare raw food over fire or heat sources.
Higher levels improve taste, nutrition, and reduce risk of illness. This content has been unlawfully taken from Royal Road; report any instances of this story if found elsewhere. First Aid (Level 7): You can clean and bind simple wounds, stopping bleeding and reducing infection risk. Restores a small amount of Health over time. Ineffective on severe injuries. Herbal Insight (Level 8): You have the basic knowledge required to identify and use medicinal plants.
Efficiency and effectiveness increase based on Skill level. Survival Architect (Passive): You instinctively understand how terrain can be altered to improve survival. When entering new environments, you more easily identify defensible positions, hazards, and structural weaknesses. Establishing secure camps or improvised shelters requires less time and fewer resources. Environmental penalties from cold, wind, or exposure are slightly reduced while you actively adapt your surroundings to your advantage.
Class Skills: Dagger Proficiency (Level 2): You fight effectively with light blades, increasing accuracy and damage. Spear Proficiency (Level 4): You are trained in the use of spears, allowing accurate thrusts, controlled strikes, and reliable use in both close and mid-range combat. Mana Manipulation (Passive): You have the ability to manipulate Mana to cast spells. Earth Affinity (Passive): You have an affinity with the element of Earth.
Perks: Goblin Agility [Racial]: Goblins are naturally quick and reactive, though physically weaker and more instinct-driven. Racial Bonuses: +2 Dexterity, +1 Wisdom, -1 Strength. Miscast [Unique]: Your spells sometimes seem to be cast incorrectly. Spells cost slightly more Mana to cast. Spells: Stone Spear [Tier 2 - Level 1 - 12%]: Channel mana into a nearby stone, reshaping it into a sharpened spear before launching it with tremendous force. The projectile carries high penetrating power.
Accuracy and penetration scale with Intelligence. Range: 60 feet | Cost: 15 (20) Mana Stone Fragmentation [Tier 2 – Level 3 – 31%]: Shatter a chosen stone or fault point within 30 feet into a violent spray of razor-edged shards. Useful for rapid carving, demolition, or explosive strikes. Range: 30 feet | Cost: 10 (13) Mana Stone Tap [Tier 1 – Level 5 – 63%]: Create a small tapping sound from nearby stone. Range: 20 feet | Cost: 5 (7) Mana.
Grain Shift [Tier 1 – Level 4 – 41%]: Move a small amount of sand or loose dirt a few inches. Range: 20 feet | Cost: 10 (13) Mana. Earthen Skin [Tier 1 – Level 3 – 76%] Stone and packed earth gather across your body, forming a protective layer that reduces physical damage for a short time. Duration increases with Spell level.
Range: Self | Duration: 10 (13) Seconds | Cost: 5 Mana Achievements: Hard Labor: Through sustained overexertion and repeated strain beyond safe limits, your body has adapted to survive the workload. Reward: +1 Strength. First Walls: You designed and oversaw the construction of a wind-breaking wall and a true smoke vent, transforming a vulnerable cave into a defensible shelter. For the first time, the Ironfang do not merely endure the elements. They alter them. Reward: +1 Intelligence. +1 Wisdom.
New Passive: Survival Architect

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