
Turns out, leading a gang of scavenger kids during the AI wars, or becoming a top-tier assassin and founding a notorious crime organization in a VRMMO, isn’t as wild as it gets. You can always sign up for an outer-world expedition and end up in a cultivation world. Or so Ethan learned. Not your typical xianxia either. Big clans and powerful sects hold sway, but nations answer to councils and monarchies. High-fantasy creatures roam the land, and inheritance sites coexist with dungeons that spawn monsters. Worse yet, in a world where talent is essential, Ethan barely qualifies to cultivate. Still, it's not enough to stop him. While others meditate for decades, he hunts, using his wits, instincts sharpened by thousands of kills, and an AI chip that twists cultivation into something closer to a game. Then a single lie gets out of hand. What should’ve been a casual bluff becomes a multiversal rumor, drawing young prodigies from higher realms straight into Elisium: some hungry for blood, others bound by duty. Now Ethan must carve a path through the chaos he unleashed. Not that he minds. After all, chaos has a habit of hiding opportunity. What to expect: -Weak to strong LitRPG in a western cultivation world -Action-packed adventures with a void assassin -Skill gathering, evolving, and merging -Smart and competent MC -Vast scope spanning across the multiverse -No harem -This is a rewrite of an old story. Book 1&2 complete.
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